9/20/17 8:00 AM
Riddled With Crime
A gang war is brewing between the Joker and the Riddler, and has pulled in some of Gotham’s worst of the worst to choose sides to ally with in an epic power struggle! This is bad news for both heroes and villains alike, so you’ll need to work with the likes of Batwoman, Nightwing, and even the mysterious Talia Al Ghul to help the GCPD with containing this conflict before it tears Gotham City apart. The episode features new missions in a new open world environment, two new duos, a new operation, and a new raid (with an additional Elite version)!
Earn new feats, discover new collections, and fight for new high-level gear inspired by the Riddler and more! To get started, look for Riddled with Crime in your Mission Journal, once you have the required Combat Rating of 197. Riddled with Crime is free to access for Members.
New Open World Zone: Amusement Mile Gang War
The Riddler has taken Amusement Mile from the Joker, the first move in a potentially devastating war between two of Gotham’s most wanted. Now the rest of Gotham’s most notorious villains are getting involved and choosing their sides, creating one of the biggest gang wars that Gotham has ever seen! Help contain the devastation before it rips the city apart.
New 2-Player Duos: Turf War: Team Joker & Turf War: Team Riddler
Both the Joker’s men and the Riddler’s men are taking over strategic locations around Gotham. Choose your side carefully (or play both sides) and help stop the other side from gaining too much ground in this deadly turf war!
New 4-Player Operation: Rise of the Bat
A WayneTech warehouse is being robbed as the gang war spreads further into Gotham City. Whoever controls the technology of WayneTech will surely prevail in this deadly game of chess. Prevent the shift of power, and find out what mysteries lurk behind this gang war.
New Raid and Elite Raid: Gotham City Zoo
All is finally revealed with who is behind this gang war in a final showdown at the Gotham City Zoo! It’s up to you to stop their nefarious plot and save all of Gotham from a fate too terrifying to imagine!
Tactical Mods
Combat
Mission
PvP
Atomic
Celestial
Earth
Nature
Rage
Sorcery
Water
Linkdeath
Inventory
A Note on Tactical Mods:
Feedback has been generally negative about how difficult it is to get the Time Capsule tactical mod you are looking for. You usually end up with a mod for a power in another powerset you have no interest in, and trading them isn't super fun. No problem.
With GU75, the tactical mod sub-capsules will be removed from all Time Capsules. Each powerset's mods will be bundled into a powerset-specific tactical mod box and will be made available at a later date. Opening this box will provide you with the choice of one of two random tactical mods from the specified powerset.
Water's tactical mods will be introduced to the game in this way.
A Note on Time Capsule Structure:
In addition to removing the tactical mod sub-capsule, Time Capsules 1-4 have had the provisions sub-capsule removed and the collector's sub-capsule added, bringing them up to date with the structure in more recent Time Capsules.